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Under Development.Some or all of the features on this page are not implemented in the most-recent release of Revival.

Player-owned property is a feature of Revival that is part of Stage 1 of development. Players can own property in many of the cities of Theleston. The indoors areas of properties are instanced from the main game world. Inside the instanced property, players who own the property can use the Decoration Tool to place and move furniture and other items. It will be possible for any characters to enter instanced properties both legally and illegally.

Benefits of Home Ownership

Owning a home in Theleston, while not necessary, does convey some benefits to the player owner. In addition owning a home during the pre-release schedule offers additional benefits, some of which will only be beneficial during the pre-release.

Currently home ownership offers:

  • Founder access and status.
  • Private storage for items, equipment, and coin.
  • The ability to decorate your home with furnishings.
  • Citizenship in the nation-state where your home is located, which allows players to vote on local laws, benefits, and taxes.
  • Additional protection by city guards.
  • Ability to gain ranks and titles with the nation-state where your home is located.
  • Your name embedded into the foundation of your home for as long as it stands.

Limited Housing

Property in Revival can only be purchased through the Store. Each property takes up real space in the game world and the total number of properties in the world is limited per server. Each property, including the interior and exterior, as well as interior furnishing, is hand-built and placed. Thus, in each city, every property has a unique address.

Property is not exclusive to players: each city will contain many homes that belong to NPCs in the world. It is planned that the ratio of NPC homes to player homes in each city will be approximately 3:1. Aside from being owned by non-player characters, NPC-owned properties will function identically to player-owned properties.

Each player can own more than one property, but each property must be assigned to a character on that player's account. A character who owns a property must pay Taxes on it, via in-game currency, on a regular basis. A character who lapses on paying their property's taxes for a significant amount of time (approximately 1 real-world year) will lose the property. The character's belongings will be moved to a caravan house for them to retrieve and the property will go back up for sale on the store.

Types of Property

There are five tiers of property in Revival. Each tier progressively increases the size, structural quality, number of rooms, and price for the property.


Tenements are small, one-room properties that primarily exist in buildings called tenement blocks. Their default structural quality is shoddy, and the tenement blocks are usually located in unsavory parts of the city.


Cottages are one-room properties that are slightly larger than tenements. They have superior structural quality, albeit still poor. Cottages stand alone in the lower-to-middle-class sections of their city, and in Crown's Rock, each cottage located outside the city walls includes a section of farmland on the property.


Significantly nicer than cottages and tenements, houses are the first tier of property that can utilize Renovation Kits as well as being the only tier of property that have built-in storefronts. Houses include a small number of rooms, two to three floors floors, and at least one Upgrade Room.


Manses are the top tier of properly commonly available. Manses contain several rooms, including Upgrade Rooms, and are opulent in their structure and design. Manses are primarily located in upscale neighborhoods.


Estates are rare and massive properties, significantly larger than any of the previous tiers. Crown's Rock includes five estates. Each estate can contain dozens of rooms, several of which may be Upgrade Rooms used for Renovation Kits.

Deed Sacrifices

Deed Sacrifice is a function of the Store. The Deed Sacrifice system allows a player to exchange one of their properties for a discount on the purchase of another. Upon being sacrificed, the sacrificed property will return to the Store for purchase by anybody after one week. The Deed Sacrifice system has a two-week cooldown and comes with a $5.00 fee per order.

Sacrificing a property will confer the price of that property, in full, as a discount to a new purchase.

Helpful Documents

Several resources have been built by Revival community members and developers detailing information on housing.

Housing FAQ
Compiled by user Chief Sarcan, a helpful list of frequently asked questions about housing.
Housing Location Purchase Guide
Compiled by user Chief Sarcan, a detailed listing of every property in Crown's Rock and its location in the city.
Crown's Rock Housing Floor Plans
Compiled by user Kalidora, a detailed listing of every property including large-sized screenshots, property specifications, and the store's lore-friendly descriptions.
Room Renovation Kit Catalog
A catalog of room renovation kits available for upgrade rooms, from the official blog.
Crown's Rock City Information Archive
Compiled by user Kalidora, a transcription of the descriptions of each neighborhood and major feature of Crown's Rock included in the housing store.
Developer Home Walkthrough Videos · Tenement & Cottage · House · Manse · Estate
A series of videos by the developers showing each tier of property while in development.

Screenshot Gallery

Missing!This section could use some screenshots.

See Also